Friday, 22 July 2011

Scorch Cavern

E3M6 - Scorch Cavern


Within the heart of the mountain, Logan finds himself in a hellish cavern. To avoid being roasted alive in this volcanic environment, Logan must watch out for hellhounds and vegetation that can withstand the heat. To find his way out and reach the castle on the mountain summit, Logan must do battle with a vicious two-headed guardian. Can you take the heat?



Changes from original map:
-Added more gibbable stalagtites.
-Removed the hard to reach secret that was reached from dropping down a dark pit.
-Removed some hidden exploders, including the surprise explosion that occurred when you entered a certain tunnel near the beginning.
-Reduced the number of hellhounds and added some fire pods.
-Changed some textures and sounds.
-Added another secret.
-Gibbable statues replaced with pushable stone pillars.
-Added drip generators.
-Placed an armed proximity mine near cracked walls you need to blow to proceed.
-Changed/removed certain items.
-The lava river you jump over at the start has been changed to a stone platform that lowers when a stone pillar is pushed. This was done to avoid "trapping".

Thursday, 21 July 2011

Lazarus Peak

E3M5 - Lazarus Peak


The boat takes Logan to a lone island where stands a great mountain where a powerful wizard named Lazurus made his home. Somewhere up above is the castle that Garibaldi now uses as his base. Logan must make his ascent and navigate waterfalls, cliffs, and lava fields. One wrong move means certain death from broken bones or from being roasted alive.



Changes from original map:

-Added new sectors and removed several others.
-Added more secrets.
-Changed some textures.
-Added new special effects including sliding sectors.
-Removed most of the zombies from the sectors kept from the original version.
-Removed most items from the secret atop a stone pillar.
-Added more sounds.

Friday, 8 July 2011

Forbidden Thicket

E3M4 - Forbidden Thicket


In exchange for breaking Garibaldi's curse over the land, Murlock promises to send Logan back to Earth. Logan accepts the deal and begins his new mission. First he must make his way through the Dunkilus forests and swamps to reach the boat Murlock has prepared for this day.



Another brand new level.

Murlock's Keep

E3M3 - Murlock's Keep


Located beyond the barracks of the forsaken village, Logan discovers an old mansion, which unknown to him is home to the wizard Murlock, the only person to escape Garibaldi's curse. Could Logan be the savior Murlock has been waiting for?



This is another replacement level. Replaces the "Tower of Murlock".

Dunkilus Gate

E3M2 - Dunkilus Gate


Deep within the forest, Logan finds another forsaken town inhabited only by stone statues. Could it have something to do with Garibaldi's vengeful curse long ago?


Changes from original map:

-Changed some textures.
-Added some new sectors and removed a few.
-Changed bodies of water into swamps.
-Added a few new secrets.
-Shooting the bell in the bell tower now actually does something. You need to do so to find the super secret.
-Removed the zombies and a large portion of the bats.
-Added eels, gillbeasts, and a few spiders.
-Added more sprites to decorate.
-Changed appearance of statues.
-You can now jump over the ramparts.

Phantom Wood

E3M1 - Phantom Wood


Beyond Garibaldi's cathedral, Logan enters a haunted forest. Eerie winds, howling wolves, and a battle with the mother spider will test his nerves and his courage.


Probably one of the most spine-chilling levels ever made for Blood. Check it out at:


Since I uploaded it, I made the following changes:

-Removed the rocks from near the end.
-Removed one of the green pods.
-Placed a secret in the well.

Garibaldi's Sanctuary

E2M7 - Garibaldi's Sanctuary


Logan stumbles upon Garibaldi's private garden where he confronts the evil archbishop. Garibaldi retreats however, but not before summoning four demonic gargoyles to deal with the "traitor". One thing's for sure, Logan does not intend to die so easily.

New boss level.